![]() It feels like Aladdin got a lot of love, while The Lion King got left in the dark. ![]() ![]() This just makes the whole collection feel a bit lopsided. I genuinely don’t see why Aladdin got an updated, Final Cut version, but The Lion King didn’t. While I think it’s unfair to expect a demo, surely The Lion King has enough problems to warrant a Final Cut version of the game as well. “You get exactly what you expect with the Disney Classic Games: The Lion King and Aladdin collection.”Īside from the inclusion of The Lion King’s handheld ports and a Japanese version, both of which are also included with Aladdin, that’s all you get. Is it nice to have the option to choose between the two? I suppose, but given the fact that both versions are nearly identical makes the inclusion of both a little confusing. Both versions are insanely similar to each other, with only minor differences in sound and graphics. Included is the Sega Genesis version and the SNES edition. On The Lion King side of things, you definitely get less. But generally speaking, I would play the Final Cut version any day over the original. If the bugs are important to your experience, then you still have that version available to you. In this version, I didn’t experience anything too different, but I will never complain about fewer bugs. With the Final Cut edition, Digital Eclipse has fixed camera issues and other bugs with Aladdin in order to make a more refined experience. For Aladdin, you can play through the Sega Genesis version of the game, as well as a never-before-released trade show demo that includes content not found in the game, and the brand new Final Cut version of the title. This is where the comparisons between the two ports end. Oh, and you can listen to the soundtrack for both games in the game’s Music Player, meaning you can jam out to 16-bit versions of I Just Can’t Wait to Be King and Be Prepared.īoth Aladdin and The Lion King also include multiple versions. However, I’ll never say no to some behind the scenes art and videos for Disney games. As expected, these don’t affect gameplay at all and are just to look at for fun. On top of that, this bundle also packs in some cool behind the scenes features for both games, which is always appreciated. “With the Final Cut edition, Digital Eclipse has fixed camera issues and other bugs with Aladdin in order to make a more refined experience.” Do I feel bad for using it on multiple occasions? Nope and neither should you considering how hard the title is. ![]() For The Lion King, this is almost literally a godsend. While this in-and-of-itself is useful to figure out how to make a hard jump or make it past an annoying enemy, it also packs in the ability to pause the playthrough and start playing right where the playthrough stopped. The second of these two gameplay features is the ability to watch a full playthrough of both titles. Still, given how hard both of these games are, it’s awesome that Disney and Digital Eclipse decided to include this incredibly useful feature. This is pretty commonplace in classic game ports nowadays so I expected as much. The first, rewind, allows you to simply rewind gameplay in cases where you make a mistake during your playthrough, which you will…many, many times. On top of that, both games come with two incredibly useful features. It may not seem like it at first, but if you look up a video of the old versions, you can immediately tell a distinct difference. Everything does look nice and crisp in comparison to the old versions. That said, don’t expect any character models to change both titles are still the same pixelated games you’re used to from your childhood. So, what do you get for $29.99? Both games have been upgraded to 1080p, but considering that this is what consoles are performing at nowadays at the very least, I expected that.
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