![]() #7127: CasualPokePlayer's GBC Pokémon: Gold Version in 2:52:21.#6982: CasualPokePlayer's GBC Pokémon: Gold Version in 2:52:57.88.1 by NegativeNarwhalz Gastly evolution (Press space) by. #4126: TheZZAZZGlitch's GBC Pokémon: Gold Version in 59:36.02 The challenge (original known as Pokmon Ruby: Hard-Mode) was started in the winter of 2010 by.#2286: FractalFusion's GBC Mega Man Xtreme in 27:33.58.#2217: FractalFusion's GBC Backgammon in 03:06.77.Similar submissions (by title and categories where applicable): I apologize for wasting everyone's time with this submission. I wish I had the foresight to realize how terrible this idea was, but I am only human. Not only did it have no way of measuring up to any previous arbitrary execution runs (being 30 minutes long to set up is bad enough), but it completely shut out any reasonable discussion of the actual content (gameplay optimization) of this TAS itself. Pokemon Gold x pi, what could go wrong? Well, this submission was an unmitigated failure. I had been TASing Pokemon Gold just a few days ago and thinking, maybe I could casually mix some pi into it just as a fun side project for Pi Day (nothing too serious). I'll write some more stuff if I get around to it. Thanks also to bortreb for his original arbitrary execution run that got me quite interested in studying GB specs. Thanks to MrWint, Sanky (Sanqui), TheZZAZZGlitch, and others for work on dissecting Pokemon Gold and finding glitches in this game.
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